In: Articles by Chris "FighterAce100" Salazar
20 Sep 2010After seeing the OnLive streaming game service at PAX Prime, I didn’t think that within a few weeks after I would see it go wireless, yet here I am, reporting to you that if you haven’t signed up into this service or heard about it, you might want to look into it. OnLive has officially [...]
In: Articles by Chris "FighterAce100" Salazar
17 Sep 2010PAX Prime is full of amazing games, sounds, announcements, panels, and platforms. I end up running into the question, “What stuck out the most?” It sounds like a easy question but being such a avid gamer, it’s impossible to answer. But I can tell you one game that completely enticed me and I wasn’t even [...]
In: op ed by Zachary Maynard
16 Sep 2010Let’s start off with this review by doing something right now. Take your wallet out. Place a dollar on your keyboard, and listen up. Now, what can you do with that dollar? Buy a soda? A candy bar? Maybe two rounds of Galaga? Well let me tell ya, there’s another great indie title on XBLA. [...]
In: Podcasts by Edie Sellers
16 Sep 2010Actually, at this point, it’s not last weekend anymore. This week, Edie Sellers is joined by GameHounds staffers Nick Dinicola and Chris Salazar, who mull over what they touched and saw at PAX Prime. Games they discuss in gory, ear-splitting detail: Halo: Reach Dead Space 2 Assassin’s Creed: Brotherhood Fable 3 Dragon Age 2 Gears [...]
In: Articles by Nick "Alsop Live" Dinicola
15 Sep 2010During PAX, Chris and I stopped by the OnLive booth to check out the games and ended up having a surprisingly in-depth conversation with Bruce Grove, director of strategic relations for the service. We talked about pricing, ownership issues, and the ambitious future of OnLive.
In: Articles by Nick "Alsop Live" Dinicola
14 Sep 2010I had my doubts at first. I thought it was impossible to make Assassin’s Creed into a multiplayer game, but after getting some hands-on time with it at PAX, I’m now a believer. This multiplayer is unlike anything else. It combines moments of slow-building tension with moments of fast-paced action, silent hunts, and high-speed chases, [...]
In: Reviews by Dave "Holy Goalie" Gardner
14 Sep 2010Okay, so I may be a little late to this party. Real late. But sometimes you find something that breathes new life into an old game. This was the case when I picked up the expansion cymbals for the Rock Band 2 drum set.
In: Articles by Nick "Alsop Live" Dinicola
13 Sep 2010Dead Space 2 feels like Dead Space, which is easily one of the best compliment anyone could give any horror game. You’ll still wander through dark corridors, you’ll still be freaked out by flickering lights, and you’ll still be ambushed at the perfect moment to make you wet you pants. It embodies the idea “If [...]
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