Sanctum 2 gets its fundamentals so right that everything else could suck and it’d still be a good game. Sanctum 2 is a tower-defense first-person shooter. Note the order of those genres; Sanctum 2 has a lot of shooting in it, but it’s not about the shooting. You can play with guns and lasers and [...]
In: Articles by Nick "Alsop Live" Dinicola
13 Jan 20132012 was a great year for storytelling in games. Even if you felt let down by some of the bigger titles, there were a dozen or so downloadable games that stepped up to plate and showed what this medium is capable of: From the world-building of Fez, the character development of The Walking Dead, the [...]
In: Articles by Nick "Alsop Live" Dinicola
30 Apr 2012The Showdown Effect is a sidescroller deathmatch multiplayer game from Paradox Interactive, inspired by Hong Kong–style and 1980s-era action movies. It’s currently in pre alpha stage, but it’s already one of my most pleasant surprises at PAX East 2012. It’s a two-player, mano-a-mano, fight to the death with a variety of weapons. Characters jump and [...]
In: Articles by Nick "Alsop Live" Dinicola
9 Apr 2012I want to give Spec Ops: The Line the benefit of the doubt. This is a game that feels different from other shooters, and it’s striking out into some rare territory for the genre, but sadly it plays like every other shooter you’ve ever played. First the good: The game takes place in Dubai after [...]
In: Articles by Nick "Alsop Live" Dinicola
7 Apr 2012Like Assassin’s Creed III, Max Payne 3 is a combination of the new and the familiar. It certainly plays like Max Payne 2. You earn bullet time by killing guys, and you earn more for special goals like head shots. You have a button that makes Max jump in bullet time, and one that just [...]
In: Articles by Edie Sellers
7 Apr 2012You know, it’s easy for a developer to piss off fans of an RPG franchise. All you need do is suggest — merely suggest — that you’ll be releasing a side-scrolling, hack-and-slash adventure version of the game, and your forums will light up like a Christmas tree. That’s what Lionhead Studios discovered when Fable fans [...]
In: Articles by Nick "Alsop Live" Dinicola
6 Mar 2012The year 2011 was a mixed bag as far as game stories go. Despite all the “threequels,” there wasn’t much resolution; questions weren’t answered and plot threads were left open. Then there were the games that just didn’t have any story to begin with. They really made my job hard. How can I spoil something [...]
In: Articles by Chris "FighterAce100" Salazar
5 Sep 2011How many urban legends and myths exist where you live? I remember the first time I heard about a girl that was killed in a narrow canyon only a few miles from my house, and supposedly her ghost haunted the road at night, hoping for someone to pick her up and drive her to safety. [...]