Posts Tagged ‘Pax east 2013

We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. In this full-length, post-PAX podcast, Edie Sellers, Holy Goalie, and Nick Dinicola are joined by Stormtrooper Ray to review what they saw during the event and analyze what [...]

We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. GameHounds’ Edie Sellers and Holy Goalie interview Phillipe Morin and David Chateauneuf of Red Barrels Games about their upcoming survivor-horror game, Outlast.

We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. In this three-part series, we offer two interviews with Paul Sage, creative director of Bethesda’s Elder Scrolls Online, the upcoming MMORPG based on the Elder Scrolls universe and [...]

We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. Edie Sellers meets with Vincent Martel, producer for Frima Studios to chat about Nun Attack for mobile devices, Playstation Vita, and PSN.

We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. GameHounds’ Nick Dinicola and Edie Sellers chat with Supergiant Games’ Darren Korb, audio director of the studios’ upcoming title, Transistor. Details include a host of information about the [...]

We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. Edie Sellers gets details from Team MOGA’s JJ Richards on their unique mobile-games controller, the MOGA Pocket, and the world premier of the MOGA Pro, which turns your [...]

We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. Holy Goalie chats with Courtney Pinnell of Lunchtime Studios about its Kickstarted Android point-and-click adventure game, Lords of New York.

We’re starting up our post-PAX work, and that means we’ll be posting in the next couple days all of our podcasts we recorded in Boston last weekend. The GameHounds crew chat with Sebastian Reichert, creator for Deep Silver’s Dead Island Riptide and discuss game changes, new weapons, and story updates. Winner of GameHounds “Best Interview [...]


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Bringing you the latest in news, GameHounds delivers an adult perspective on the video game business and culture.

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