There’s only really two big things going on in the video-game world right now: Destiny and NHL 15. GamerEdie Sellers, Holy Goalie, and Nick Dinicola. We got lots of talk about both, and a few additional news items, including:
Mojang being sold to Microsoft for $2 billion;
New iPhones and iWatch are interesting, expensive;
Watch Dogs coming to the WiiU on November 18;
Xbox One fails miserably in Japan;
Microsoft banned from advertising Destiny on Xbox, tries to anyway;
World of Warcraft includes tribute to Robin William;
Some XBox Ones are noisy; they’ll be replaced;
Shadow of the Colossus movie now has a director;
Electronic Arts already has two teams prototyping games for the iWatch;
Some foreign XBox Ones don’t have the same features as U.S. XBox Ones;
Shadow of Mordor for last-gen consoles will be delayed.
Stay tuned for future episodes where we’ll offer up information about the PAX Prime Swag Bag, which we’ll be giving away.
We’re just barely recovered from our marathon of game coverage at PAX Prime 2014 in Seattle, but we managed to crawl to the computer and edit together one hour of interviews for your enjoyment.
Why? Because we’re gluttons for punishment and we will do anything for our listeners.
Out of courtesy to you and your internet connection, we’ve broken all our interviews down into separate shows of about one hour each. We’re also offering these up in sequential order of when we recorded them so you can hear us slowly deconstruct as we become increasingly exhaused and succumb to the effects of too much booze and not enough sleep.
This episode features:
Shaz and Duncan Greenwood of Free Lives about “Broforce and Brospendables;”
John Ribbins of Roll7 about “Not a Hero” and “OlliOlli;”
Seth Rosen of Klei Entertainment about “Don’t Starve Together;”
Bunny Dast and Rikki Knight of On the Level Studios about “Boo Bunny Plague;”
Armin Ibrisadic and Oscar Jilsén of Coffee Stain Studios about “Goat Simulator” for iOS and Android;
Jon SmallWood from Deep Silver about “Escape Dead Island;”
Adam Winkles of Asteroid Base about “Lovers in a Dangerous Spacetime.
Also, don’t forget, details on how to win our gigantic PAX Prime Swag Bag will be on next Wednesday’s show.
The exhausted GameHounds staff of Holy Goalie, Edie Sellers, and Nick Dinicola recap their wild week in Seattle at PAX Prime 2014. There’s no news this week because it’s all about the games.
What games, you ask?
Well, the list includes:
Shadow of Mordor;
Far Cry 4;
Dead Island 2;
The Order 1886;
Lovers in a Dangerous Spacetime;
And lots more.
Also, don’t forget we will be giving out our massive PAX Pack of event swag, including more than 20 t-shirts and tchotchkes from the major titles at PAX. Stay tuned to our website (www.gamehounds.net) for more details in coming days.
We’ve got a sick Goalie on our hands, so this week it was just a mostly Gamer Edie and Nick Dinicola show. Goalie starts with us and has a quick lie-down. We eventually get to news and reviews, with topics including:
Reviews of tick-borne illnesses, Dragon Age: Origins revisited, Black Bar, Type: Rider;
Yes you CAN share downloaded games on the PS4, but it takes some workarounds;
Robin Williams, a great actor, comedian and gamer, left us;
Payday developer/publisher Overkill Software and Starbreeze Studios will release a Walking Dead co-op game;\
Minecraft for PS4 is in final testing;
The next Tomb Raider game, Rise of the Tomb Raider, will be Xbox only, at least for a while;
Bungie says first Destiny DLC, The Dark Below, will come in December.
Bungie also says your character from last month’s Destiny beta will not transfer over to the game;
Ubisoft offers more info on the ability for your friends to share your Far Cry 4 game;
Sierra Games is reborn and shows up at GamesCon with some game announcements;
Microsoft says it will allow pre-downloading pre-ordered games in the future for “select titles;”
Xbox One Sunset Overdrive bundle, with the white Xbox One, hits stores October 28 for $400;
Call of Duty Advanced Warfare Xbox One bundle will have a 1 TB hard drive and will sell for $500;
GameStop explains its trade-in policy changes, and it all boils down to cash vs. credit and PowerUp Rewards member or not.